This is just a short progression update on the little restaurant I've been working on. some of the assets are still the block-out pieces and some have had very basic textures placed on them and will be revised later.
Interior mapping:
This window doesn't seem all that impressive, but whats happening here is that a room is being projected on a plane with overlaid curtains and window frames. For a little more variation I can swap out the room, the curtain texture and the window frame and using pixel depth offset I can place objects in the rooms.Asset updates:







